Class UnturnedPlayerInventory
Inheritance
System.Object
UnturnedPlayerInventory
Assembly: OpenMod.Unturned.dll
Syntax
public class UnturnedPlayerInventory : object, IInventory, IReadOnlyCollection<IInventoryPage>
Constructors
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UnturnedPlayerInventory(Player)
Declaration
public UnturnedPlayerInventory(Player player)
Parameters
Type |
Name |
Description |
Player |
player |
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Properties
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Count
Declaration
public int Count { get; }
Property Value
Type |
Description |
System.Int32 |
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Inventory
Declaration
public PlayerInventory Inventory { get; }
Property Value
Type |
Description |
PlayerInventory |
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IsFull
Declaration
public bool IsFull { get; }
Property Value
Type |
Description |
System.Boolean |
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Pages
Declaration
public IReadOnlyCollection<IInventoryPage> Pages { get; }
Property Value
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Player
Declaration
public Player Player { get; }
Property Value
Methods
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Clear()
Declaration
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Equals(Object)
Declaration
public override bool Equals(object obj)
Parameters
Type |
Name |
Description |
System.Object |
obj |
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Returns
Type |
Description |
System.Boolean |
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GetEnumerator()
Declaration
public IEnumerator<IInventoryPage> GetEnumerator()
Returns
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GetHashCode()
Declaration
public override int GetHashCode()
Returns
Type |
Description |
System.Int32 |
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Implements
IReadOnlyCollection<>
Extension Methods