Interface IInventory
Represents an inventory.
Namespace: OpenMod.Extensions.Games.Abstractions.Items
Assembly: OpenMod.Extensions.Games.Abstractions.dll
Syntax
public interface IInventory : IReadOnlyCollection<IInventoryPage>Properties
| Improve this Doc View SourceIsFull
Checks if the inventory is full.
Declaration
bool IsFull { get; }Property Value
| Type | Description | 
|---|---|
| System.Boolean | 
Pages
Gets the pages of the inventory. Page support depends on the game and owner object. Some games and objects only suppport a single page.
Declaration
IReadOnlyCollection<IInventoryPage> Pages { get; }Property Value
| Type | Description | 
|---|---|
| IReadOnlyCollection<IInventoryPage> | 
Examples
In the game Unturned, the player inventory consists of multiple pages. These pages
 are:
* Clothing slots
* Primary slot
* Secondary slot
* Clothing pages
