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OpenMod .NET Plugin Framework.

Namespace OpenMod.Extensions.Games.Abstractions.Entities

Classes

KnownEntityTypes

Represents common entity types. Support depends on the game.

NullEntityState

Represents the null entity state for entities that do not have a state.

Interfaces

IDamageSource

Represents a damage source.

IEntity

Represents an entity such as players, NPCs, cars, etc.

IEntityAsset

Represents an entity asset.

IEntityDirectory

The service for querying entities and entity assets.

IEntityEvent

The base interface for all entity related events.

IEntitySpawner

The service for spawning entities.

IEntityState

Represents the state of an entity.

IGameObject

Represents a physical object in the game.

IHasHealth

Represents an object that has health.

IHasHunger

IHasThirst