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OpenMod .NET Plugin Framework.

Interface IEntityState

Represents the state of an entity.

Namespace: OpenMod.Extensions.Games.Abstractions.Entities
Assembly: OpenMod.Extensions.Games.Abstractions.dll
Syntax
public interface IEntityState

Properties

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StateData

The state of the entity.

Declaration
byte[] StateData { get; }
Property Value
Type Description
System.Byte[]

Extension Methods

DisposeHelper.DisposeSyncOrAsync(Object)