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OpenMod .NET Plugin Framework.

Game events

These events are provided by the OpenMod.Extensions.Games.Abstractions package and are not part of the core OpenMod API.
They may not be available on all supported OpenMod platforms.

Event Fired when Cancellable Namespace
IPlayerChattingEvent Before a player chats Yes OpenMod.Extensions.Games.Abstractions.Players
IPlayerSpawnedEvent After a player spawns No OpenMod.Extensions.Games.Abstractions.Players
IPlayerDamagingEvent Before a player is damaged Yes OpenMod.Extensions.Games.Abstractions.Players
IPlayerDamagedEvent After a player is damaged No OpenMod.Extensions.Games.Abstractions.Players
IPlayerDyingEvent Before a player takes a fatal amount of damage Yes OpenMod.Extensions.Games.Abstractions.Players
IPlayerDeadEvent After a player dies No OpenMod.Extensions.Games.Abstractions.Players
IPlayerEnteringVehicleEvent Before a player enters a vehicle Yes OpenMod.Extensions.Games.Abstractions.Players
IPlayerEnteredVehicleEvent After a player enter a vehicle No OpenMod.Extensions.Games.Abstractions.Players
IPlayerExitingVehicleEvent Before a player exits a vehicle Yes OpenMod.Extensions.Games.Abstractions.Players
IPlayerExitedVehicleEvent After a player exit a vehicle No OpenMod.Extensions.Games.Abstractions.Players
IPlayerItemEquippingEvent Before a player equips an item Yes OpenMod.Extensions.Games.Abstractions.Players
IPlayerItemEquippedEvent After a player equips an item No OpenMod.Extensions.Games.Abstractions.Players
IPlayerUnequippingEvent Before a player unequips an item Yes OpenMod.Extensions.Games.Abstractions.Players
IPlayerUnequippedEvent After a player unequips an item No OpenMod.Extensions.Games.Abstractions.Players