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OpenMod .NET Plugin Framework.

Class UnturnedPlayerExitedVehicleEvent

The event that is triggered when a player has exited a vehicle.

Inheritance
System.Object
UnturnedPlayerEvent
UnturnedPlayerExitedVehicleEvent
Implements
IPlayerExitedVehicleEvent
IPlayerEvent
IVehicleEvent
IEvent
Inherited Members
UnturnedPlayerEvent.Player
UnturnedPlayerEvent.IPlayerEvent.Player
Namespace: OpenMod.Unturned.Vehicles.Events
Assembly: OpenMod.Unturned.dll
Syntax
public class UnturnedPlayerExitedVehicleEvent : UnturnedPlayerEvent, IPlayerExitedVehicleEvent, IPlayerEvent, IVehicleEvent, IEvent

Constructors

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UnturnedPlayerExitedVehicleEvent(UnturnedPlayer, UnturnedVehicle)

Declaration
public UnturnedPlayerExitedVehicleEvent(UnturnedPlayer player, UnturnedVehicle vehicle)
Parameters
Type Name Description
UnturnedPlayer player
UnturnedVehicle vehicle

Properties

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Vehicle

Declaration
public UnturnedVehicle Vehicle { get; }
Property Value
Type Description
UnturnedVehicle

Explicit Interface Implementations

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IVehicleEvent.Vehicle

Declaration
IVehicle IVehicleEvent.Vehicle { get; }
Returns
Type Description
IVehicle

Implements

IPlayerExitedVehicleEvent
IPlayerEvent
IVehicleEvent
IEvent

Extension Methods

DisposeHelper.DisposeSyncOrAsync(Object)